#!/bin/python3 import sys from rich.console import Console from rich.table import Table from rich.prompt import Prompt from rich.progress import Progress from rich.pretty import pprint from rich.prompt import Confirm from os import environ, system, path import subprocess from time import sleep #from tabulate import tabulate from hcloud import Client from hcloud.images.domain import Image from hcloud.server_types.domain import ServerType from hcloud.ssh_keys.domain import SSHKey from hcloud.datacenters.domain import Datacenter from hcloud.primary_ips.domain import PrimaryIP from hcloud.volumes.domain import Volume from hcloud.servers.domain import ServerCreatePublicNetwork from hcloud.locations.domain import Location server_name = "lgsm-1" server_game = "sfserver" #server_type = "cx11" server_type_id = None server_key = 6513932 server_image = 45557056 server_ipv4 = 11737045 server_ipv6 = 11737053 volume_id = 11742041 # please put the token in a file named .token in the same dir as the python script token_file = open("%s/.token"%path.dirname(__file__), "r") token = token_file.read().replace("\n","") token_file.close() client = Client(token=token) console = Console() # for rich module # get volume volume = Volume(volume_id) # get server types models = client.server_types.get_all() # functions def delete_server(s): with Progress() as progress: task_stop_game = progress.add_task("[red]Stop Game", total=None) subprocess.check_output("ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null shcloud.eu 'su -c \"cd /gameserver/%s && /gameserver/%s/%s stop\" gameserver'"%(server_game, server_game, server_game), shell=True,stderr=subprocess.STDOUT) progress.update(task_stop_game, completed=1, total=1) response = s.shutdown() track_progress(response.id, response.command) response = client.volumes.detach(volume) track_progress(response.id, response.command) response = s.delete() track_progress(response.id, response.command) def check_servertype(server_type): # return id or None for m in models: if m.name == server_type and m.deprecated == False: return(m.id) return(None) def select_servertype(): # return id or None table = Table(title="Server Types Hetzner Cloud") table.add_column("ID", justify="left", style="grey46", no_wrap=True) table.add_column("Name", justify="left", style="cyan", no_wrap=True) table.add_column("Description", justify="left", style="orange1", no_wrap=True) table.add_column("Cores", justify="left", style="red", no_wrap=True) table.add_column("Memory", justify="left", style="red", no_wrap=True) table.add_column("Disk", justify="left", style="blue", no_wrap=True) #table.add_column("Storage Type", justify="center", style="blue", no_wrap=True) table.add_column("CPU Type", justify="center", style="cyan2", no_wrap=True) #table.add_column("Deprecated", justify="center", style="grey46", no_wrap=True) table.add_column("Hourly", justify="left", style="cyan2", no_wrap=True) table.add_column("Monthly", justify="left", style="cyan2", no_wrap=True) for m in models: #if str(m.cpu_type) == "shared": table.add_row(str(m.id), str(m.name), str(m.description), str(m.cores), str(int(m.memory)) + " GB", str(m.disk) + " GB", str(m.cpu_type) , format(float(m.prices[0]["price_hourly"]["gross"]), '.2f') + " €", format(float(m.prices[0]["price_monthly"]["gross"]), '.2f') + " €") console.print(table) return(Prompt.ask("Selection: ", default="ccx22")) def track_progress(a_id, description): with Progress() as progress: task = progress.add_task("[cyan]%s..."%description, total=None) while not progress.finished: a = client.actions.get_by_id(a_id) if a.progress != 0: total = 100 else: total = None progress.update(task, completed=int(a.progress), total=total) if a.finished != None: progress.stop_task(task) sleep(0.1) return if len(sys.argv) < 2: print("shcloud python script") print("") print("usage:") print("shcloud.py create ") print("shcloud.py delete") exit(0) if sys.argv[1] == "delete": with Progress() as progress: task_search = progress.add_task("[green]Search for server", total=None) s = client.servers.get_by_name(server_name) progress.update(task_search, completed=1, total=1) if s == None: console.print("[red]:heavy_multiplication_x: Server not found") exit(0) else: console.print("[green]:heavy_check_mark: Server found") delete_server(s) exit(0) if sys.argv[1] == "create": # check if server model was selected if len(sys.argv) > 2: # get server models server_type_id = check_servertype(sys.argv[2]) # if not found force the user to select one while server_type_id == None: console.print("[red]Server type not found.") server_type_id = check_servertype(select_servertype()) else: while server_type_id == None: console.print("[red]Server type not found.") server_type_id = check_servertype(select_servertype()) # check if server already exists servers = client.servers.get_all() for s in servers: if s.name == server_name: console.print("[red]server already there") if Confirm.ask("Delete?"): delete_server(s) exit(0) # for now, until I have a way to wait else: console.print("[red]Server should not be deleted. Aboring...") exit(0) # create new server response = client.servers.create( name=server_name, server_type=ServerType(id=server_type_id), image=Image(id=server_image), ssh_keys=[SSHKey(id=server_key)], location=Location(name="fsn1"), volumes=[Volume(id=volume_id)], labels={"game" : server_game}, user_data="#!/bin/bash\ncurl -sL ar21.de/shinit.php?GAME=%s\\&VOLUME=%s | bash"%(server_game, volume_id), public_net=ServerCreatePublicNetwork(ipv4=PrimaryIP(id=server_ipv4),ipv6=PrimaryIP(id=server_ipv6),enable_ipv4 = True, enable_ipv6 = True) ) track_progress(response.action.id, response.action.command) for a in response.next_actions: track_progress(a.id, a.command)