should be working
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parent
1f5e7876de
commit
2712b803ce
2 changed files with 68 additions and 25 deletions
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@ -1,2 +1,3 @@
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tabulate==0.8.10
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hcloud==1.18.0
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rich==12.5.1
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88
shcloud.py
88
shcloud.py
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@ -1,7 +1,15 @@
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#!/bin/python3
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import sys
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from rich.console import Console
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from rich.table import Table
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from rich.prompt import Prompt
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from rich.progress import Progress
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from rich.pretty import pprint
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from rich.prompt import Confirm
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from os import environ, system, path
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from tabulate import tabulate
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import subprocess
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from time import sleep
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#from tabulate import tabulate
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from hcloud import Client
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from hcloud.images.domain import Image
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from hcloud.server_types.domain import ServerType
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@ -27,6 +35,7 @@ token_file = open("%s/.token"%path.dirname(__file__), "r")
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token = token_file.read().replace("\n","")
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token_file.close()
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client = Client(token=token)
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console = Console() # for rich module
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# get volume
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volume = Volume(volume_id)
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@ -36,17 +45,16 @@ models = client.server_types.get_all()
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# functions
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def delete_server(s):
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print("stop game")
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system("ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null shcloud.eu 'su -c \"cd /gameserver/%s && /gameserver/%s/%s stop\" gameserver'"%(server_game, server_game, server_game))
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print("shut down server")
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with Progress() as progress:
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task_stop_game = progress.add_task("[red]Stop Game", total=None)
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subprocess.check_output("ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null shcloud.eu 'su -c \"cd /gameserver/%s && /gameserver/%s/%s stop\" gameserver'"%(server_game, server_game, server_game), shell=True,stderr=subprocess.STDOUT)
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progress.update(task_stop_game, completed=1, total=1)
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response = s.shutdown()
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response.wait_until_finished()
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print("detach volume")
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track_progress(response.id, response.command)
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response = client.volumes.detach(volume)
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response.wait_until_finished()
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print("deleting server...")
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track_progress(response.id, response.command)
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response = s.delete()
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response.wait_until_finished()
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track_progress(response.id, response.command)
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def check_servertype(server_type):
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# return id or None
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@ -57,11 +65,37 @@ def check_servertype(server_type):
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def select_servertype():
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# return id or None
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models_list = []
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table = Table(title="Server Types Hetzner Cloud")
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table.add_column("ID", justify="left", style="grey46", no_wrap=True)
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table.add_column("Name", justify="left", style="cyan", no_wrap=True)
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table.add_column("Description", justify="left", style="orange1", no_wrap=True)
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table.add_column("Cores", justify="left", style="red", no_wrap=True)
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table.add_column("Memory", justify="left", style="red", no_wrap=True)
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table.add_column("Disk", justify="left", style="blue", no_wrap=True)
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table.add_column("Storage Type", justify="center", style="blue", no_wrap=True)
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table.add_column("CPU Type", justify="center", style="cyan2", no_wrap=True)
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table.add_column("Deprecated", justify="center", style="grey46", no_wrap=True)
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for m in models:
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models_list.append([str(m.id), str(m.name), str(m.description), str(m.cores), str(m.memory), str(m.disk), str(m.storage_type), str(m.cpu_type), str(m.deprecated)])
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print(tabulate(models_list, headers=["ID","Name","Description", "Cores", "Memory", "Disk", "Storage Type", "CPU Type", "Deprecated"], tablefmt="rounded_grid"))
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return(input("Selection: "))
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table.add_row(str(m.id), str(m.name), str(m.description), str(m.cores), str(int(m.memory)) + " GB", str(m.disk) + " GB", str(m.storage_type), str(m.cpu_type), str(m.deprecated))
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console.print(table)
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return(Prompt.ask("Selection: ", default="cpx31"))
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def track_progress(a_id, description):
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with Progress() as progress:
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task = progress.add_task("[cyan]%s..."%description, total=None)
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while not progress.finished:
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a = client.actions.get_by_id(a_id)
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if a.progress != 0:
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total = 100
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else:
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total = None
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progress.update(task, completed=int(a.progress), total=total)
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if a.finished != None:
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progress.stop_task(task)
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sleep(0.1)
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return
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if len(sys.argv) < 2:
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print("shcloud python script")
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@ -72,7 +106,16 @@ if len(sys.argv) < 2:
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exit(0)
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if sys.argv[1] == "delete":
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delete_server(client.servers.get_by_name(server_name))
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with Progress() as progress:
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task_search = progress.add_task("[green]Search for server", total=None)
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s = client.servers.get_by_name(server_name)
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progress.update(task_search, completed=1, total=1)
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if s == None:
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console.print("[red]Server not found")
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exit(0)
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else:
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console.print("[green]Server found")
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delete_server(s)
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exit(0)
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if sys.argv[1] == "create":
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@ -82,27 +125,25 @@ if sys.argv[1] == "create":
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server_type_id = check_servertype(sys.argv[2])
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# if not found force the user to select one
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while server_type_id == None:
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print("Server type not found. Please select one:")
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console.print("[red]Server type not found.")
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server_type_id = check_servertype(select_servertype())
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else:
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while server_type_id == None:
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print("Server type not found. Please select one:")
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console.print("[red]Server type not found.")
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server_type_id = check_servertype(select_servertype())
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# check if server already exists
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servers = client.servers.get_all()
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for s in servers:
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if s.name == server_name:
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print("server already there")
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answer = input("delete? y/N: ")
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if answer.lower() == "y":
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console.print("[red]server already there")
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if Confirm.ask("Delete?"):
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delete_server(s)
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exit(0) # for now, until I have a way to wait
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else:
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print("Server should not be deleted. Aboring...")
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console.print("[red]Server should not be deleted. Aboring...")
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exit(0)
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# create new server
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print("create new server")
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response = client.servers.create(
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name=server_name,
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server_type=ServerType(id=server_type_id),
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@ -114,5 +155,6 @@ if sys.argv[1] == "create":
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user_data="#!/bin/bash\ncurl -sL ar21.de/shinit.php?GAME=%s\\&VOLUME=%s | bash"%(server_game, volume_id),
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public_net=ServerCreatePublicNetwork(ipv4=PrimaryIP(id=server_ipv4),ipv6=PrimaryIP(id=server_ipv6),enable_ipv4 = True, enable_ipv6 = True)
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)
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response.action.wait_until_finished()
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print("done")
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track_progress(response.action.id, response.action.command)
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for a in response.next_actions:
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track_progress(a.id, a.command)
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